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Dead God Encounters for Spelljammer
D&D Encounters Spelljammer

Dead God Encounters for Spelljammer

Duncan Thomson
A neh-thalggu (BAM) is investigating carvings of an ancient symbol. Has it made them or are they the work of another?

Encounters for Dead Gods using monsters from Spelljammer and the Monster Manual.

Tables for Dead God Encounters (levels 1-4 & levels 5-10), Dead God Encounter Details and Dead God Beasts.

All spelljammer -  trinkets | encounters - astral sea | wildspace | dead gods

[Art by Indi Martin]

Dead Gods Encounters

Floating in the Astral Sea are the petrified remains of deities who were slain by powerful entities or starved by lack of worship. They often attract a creatures seeking magic or a physical place in the Astral Sea.

Githyanki, mind flayers, astral elves, psurlons and others turn them into drifting cities and outposts. Many are hollowed out for various purposes.

More tables at Spelljammer Encounter Tables on DM's Guild

Spelljammer Encounter Tables on DM's Guild Spelljammer and Beyond Bundle on DM's Guild

Dead God Encounters (Levels 1-4)

d20Dead Gods lvl 1-4
1 1 priest with 1d6 acolytes or 1 berbalang (MotM)
2 Whispers of the Cosmos is a Wasp captained by a githyanki warrior with 1d2 ogres and 1d2 dowhar. They trade in spices; or roll on Ships lvl 1-4
3 1d6 darkmantles or roll on Dead God Beasts
4 1d3 nothics or roll on Aberrations lvl 1-4
5 1 plasmoid boss (BAM) or roll on Cosmic Oozes lvl 1-4
6 2d4 duodrone or astral rain (treat as Precipitation - DMG)
7 1 neh-thalggu (BAM) or 1d4 astral shades (specter stats)
8 2d4 gray scavvers (BAM) or roll on Dead God Beasts
9 1 neogi void hunter (BAM) or 1d2 sword wraith warriors (MotM)
10 2d4 blink dogs or roll on Celestials lvl 1-4
11 A cloud of space guppies (BAM) or 1d2 vampiric mists (MotM)
12 1 wight on a skeletal warhorse (fly 50 ft) or 1 shadow demon
13 1d2 astral spiders (phase spider stats) or roll on Dead God Beasts
14 1d2 githyanki warriors or roll on Githyanki lvl 1-4
15 1 cult fanatic with 1d3 shadows or 1d3 meenlocks (MotM)
16 1d3 psurlons (BAM) or 1d4 stone cursed (MotM)
17 1 astral elf star priest or roll on Astral Elves lvl 1-4
18 1 psychic gray ooze or roll on Dead God Beasts
19 Angel's Glare is a damaged Star Moth crewed by 1d2 astral elf warriors (BAM) and an acolyte They have dead to entomb; or roll on Ships lvl 1-4
20 1 starlight apparition (BAM) or 1 murder comet (BAM)

Dead God Encounters (Levels 5-10)

d20Dead Gods lvl 5-10
1-2 1 githyanki xenomancer (BAM) or roll on Githyanki lvl 5-10
3-4 1d2 braxats (BAM) or 1 stone giant dreamwalker (MotM)
5-6 1d2 reigars (BAM) or an astral storm of shifting gravity and energies
7-8 1 astral elf commander (BAM) with 1d4 astral elf warriors (BAM) or roll on Astral Elves lvl 5-10
9-10 1 psurlon leader (BAM) with 1 mind flayer and 1d4 psurlons (BAM) or 1d3 b'rohgs (BAM)
11 An area of chilling darkness (as Hadar's doom but larger) or 1 megapede (BAM)
12 1d4 giff shipmates (BAM) on space manticores or 1d4 allips (MotM)
13 Tracker is a Living Ship captained by a mind flayer arcanist researcher. They have 1d4 ettins (Int 10) as crew; or roll on Ships lvl 5-10
14 1 death slaad or roll on Aberrations lvl 5-10
15 2d6 phase jellies (ochre jelly stats, can cast misty step at will) or roll on Cosmic Oozes lvl 5-10
16 1 young lunar dragon (BAM) or 1d4 murder comets (BAM)
17 1 gynosphinx or roll on Celestials lvl 5-10
18 1 mind flayer & 2d4 quaggoths or roll on Mind Flayers lvl 5-10
19 The Mischief is a Lamprey with 2d6 psurlons (BAM) and a psurlon leader (BAM) captain. Disguised as astral elves; or roll on Ships lvl 5-10
20 1 astral vampire or 1 zodar (BAM)

Dead God Encounter Details

1d20They are... (or one is...)
1 waiting for someone
2 possessed by a spirit or guarding the area
3 investigating carvings of an ancient symbol
4 under a curse (or a geas spell)
5 near a saga written in Elven (or a faintly glowing portal)
6 injured or attracted here by another being
7 investigating (or carrying) ship debris
8 being called by something in the area
9 hiding (or watching) from a nearby threat
10 near to a tunnel entrance (or an obsidian obelisk)
11 resting partway through a journey or carrying mining tools
12 astral fishing or being hunted by something
13 scavenging for valuables (or anything useful)
14 listening to whispers from an unknown source
15 abandoned here or spying on someone else
16 haunted by dreams of the dead god
17 building a structure
18 exploring a cave entrance (or a secret door)
19 enjoying solitude or watching the stars
20 carrying a ring of spell storing (or a candle of invocation

Dead God Beasts (Levels 1-4)

d20Dead God Beasts
1-2 1d4 swarms of ravens or 1d2 shadow mastiffs (MotM)
3-4 1 ochre jelly or 1d6 vine blights
5-6 1d4 skeletal warhorses or 3d6 space guppies (BAM)
7-8 1d6 darkmantles or 1d2 gibbering mouthers
9-10 2d4 gray scavvers (BAM) or 1 psychic gray ooze
11-12 1d4 intellect devourers or 1d4 astral wisps (will-o'-wisp stats)
13-14 1d6 twig blights and 1d4 needle blights or 1d2 nightmares
15-16 1d3 animated bushes or 1 slithering tracker (MotM)
17-18 1d2 astral spiders (phase spider stats) or 2d6 giant fire beetles
19-20 1 feyr (BAM) or 1 swarm of cranium rats (MotM)

More tables at Spelljammer Encounter Tables on DM's Guild

Spelljammer Encounter Tables on DM's Guild Spelljammer and Beyond Bundle on DM's Guild