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Rock of Bral Encounters for Spelljammer
D&D Encounters Spelljammer

Rock of Bral Encounters for Spelljammer

Duncan Thomson
Two autognomes (BAM) on giant space hamsters (BAM) are being chased by someone through the streets. Do you help? Join in the chase? Watch the spectacle?

Encounters for Rock of Bral using monsters from Spelljammer and the Monster Manual.

Tables for Rock of Bral Encounters (levels 1-4 & levels 5-10), Rock of Bral Encounter Details, Rock of Bral Beasts and Rock of Bral Tunnels.

All spelljammer -  trinkets | encounters - astral sea | asteroids | dead gods | rock of bral | wildspace | ships

[Art by Indi Martin]

Rock of Bral Encounters

The Rock of Bral is a settlement in Wildspace on an asteroid, that can be placed anywhere useful you need it. It is a place of politics, merchants and inhabitants from across the multiverse. If you encounter trouble it's mostly down to you to sort it out there.

Encounters include ship crew, mercane traders, the beholder Luigi, mercenary thugs, autognome outcasts and plasmoid fences.

Tables could be used for another space port. NPCs might be astral elves, autognomes, dwarves, giff, githyanki, gnomes, hadozee, humans, orcs, plasmoids or thri-kreen. Or another race.

More tables at Spelljammer Encounter Tables on DM's Guild

Spelljammer Encounter Tables on DM's Guild Spelljammer and Beyond Bundle on DM's Guild

Rock of Bral Encounters (Levels 1-4)

d20Rock of Bral lvl 1-4
1 1d2 veterans or 1d2 psurlon ringers (BAM) disguised as merchants
2 1d2 giff shipmates (BAM) or roll on Crew Encounters lvl 1-4
3 2d6 mastiffs or roll on Rock of Bral Beasts
4 1d6 thugs or 1 carnival tent with 1d2 space clowns (BAM)
5 1d4+1 dohwars (BAM) with 1d2 astral elf warriors (BAM) or 1d4 spies
6 1 noble with 2d4 guards or cosmic spores that causes hallucinations
7 1d3 mercenary hadozee warriors (BAM) or 1 illusionist (MotM)
8 2d4 space swine or roll on Rock of Bral Beasts
9 A group of adventurers - 1 spy, 1d2 hadozee warriors (BAM), 1 ssurran poisoner (BAM) and 1 druid; or 1d2 swashbucklers (MotM)
10 1 intellect devourer as host in a priest or 2d4 plasmoid explorers (BAM)
11 A weird wind whispers Deep Speech phrases or 1d2 doppelgangers
12 1d2 autognomes on giant space hamsters or roll on Gnomes lvl 1-4
13 2d6 space mollymawks or roll on Rock of Bral Beasts
14 1d2 githyanki buccaneers (BAM) or roll on Spelljammer Pirates lvl 1-4
15 2d6 commoners of various races or 2d4 chwinga astronauts (BAM)
16 1 ssurran entrepreneur (lizardfolk shaman stats, Persuasion +3) or roll on Space Merchants lvl 1-4
17 2d4 pirates (bandit stats) led by 1 bandit captain or 1d6 thri-kreen
18 1d2 mimics or roll on Rock of Bral Beasts
19 1 plasmoid boss (BAM) or roll on Ship Captains lvl 1-4
20 1 mercane (BAM) or 1 master thief (MToM)

Rock of Bral Encounters (Levels 5-10)

d20Rock of Bral lvl 5-10
1-2 1 giff shock trooper (BAM) and 1d4 giff shipmates (BAM) or roll on Crew Encounters lvl 5-10
3-4 1 mind flayer trader with 1d4 thri-kreen hunters or 1 elder oblex (MotM)
5-6 1d3 veterans with 1 clay golem or an area of floating force bubbles that act as otiluke's resilient sphere. There are objects trapped inside
7-8 Adventurers - 1 ssurran defiler (BAM), 1 astral elf honor guard (BAM), 1 thri-kreen mystic (BAM) & 1d2 giff shipmates (BAM) or 1d4 feyrs (BAM)
9-10 1d2 mercanes (BAM) with 1d4 mercenary githyanki buccaneers (BAM) or roll on Space Merchants lvl 5-10
11 A permanent illusion advertises the wares of a mercane or 1 plasmoid boss (BAM) with 1d6 plasmoid warriors (BAM)
12 1d2 cambions on manticores or 1 master thief (MotM) with 2d6 thugs
13 1 gnome mage with 1d4 autognomes (BAM) or roll on Gnomes lvl 5-10
14 1d2 thri-kreen gladiators (BAM) with 2d4 commoner fans or 1 githyanki gish (MotM)
15 1 gray slaad in giff form or 1 blackguard (MotM) with 1d6 wererats
16 1 astral elf aristocrat (BAM) or roll on Ship Captains lvl 5-10
17 1 oni with 1d6 doppelgangers or roll on Spelljammer Pirates lvl 5-10
18 1 intellect devourers as host in an assassin with 2d4 thugs or roll on Rock of Bral Tunnels
19 1 githyanki star seer (BAM) or 1 gladiatorial b'rohg (BAM) with 1d4 hadozee explorer (BAM) handlers

Rock of Bral Encounter Details

Use 1d10 for beasts and non-sentient creatures

1d20They are... (or one is...)
1 near a street trader (or a cage with space hamsters)
2 fleeing (or watching) something or in need of help
3 curious about an open door or with their young
4 connected with a nearby building (or leader);
5 near an ornamental fountain (or scaffolding and ladders)
6 feeding on something in the street or in distress
7 investigating a pile of waste (or clothes); or a shapechanger
8 studying a space hamster (BAM) or watching a nearby argument
9 chasing (or being chased by) someone (or a crowd)
10 near to a poster depicting a ship (or a statue of a local leader)
11 looking at a ship; or dressed in striking clothes
12 having romantic problems or making something
13 shouting at someone (or something); or trying to involve the group in a side quest
14 talking about fishing or asking a lot of questions
15 eating cooked space eel (or food from a vendor);
16 trying to sell you something or involved in a shady activity
17 involved in local politics or celebrating something
18 watching a performer (or a building); or looking for a missing pet
19 planning a space journey; or trying not to be seen
20 carrying a medallion of thoughts (or a potion of clairvoyance )

Rock of Bral Beasts (Levels 1-4)

d20Rock of Bral Beasts
1-2 3d6 giant rats or 1d6 space eels (BAM)
3-4 2d6 mastiffs or 2d6 cows (MotM)
5-6 2d6 space mollymawks (BAM) or 1 pseudodragon
7-8 1d4 astral giant seabirds (giant vulture stats) or 1d4 swarms of bats
9-10 4d6 goats or 1 gaj (BAM)
11-12 2d4 space swine (BAM) or 1d4 jammer leeches (BAM)
13-14 1d2 cats or 1d2 guard drakes (MotM)
15-16 1d2 mimics or 1d4 giant spiders
17-18 2d4 giant space hamsters (BAM) or 2d6 space guppies (BAM)
19-20 1 feyr (BAM) or 1 swarm of cranium rats (MotM)

Rock of Bral Tunnels (Levels 5-10)

For lower level encounters use Rock of Bral beasts, Aberrations lvl 1-4 or Spelljammer Pirates lvl 1-4

d20   Rock of Bral Tunnels
1-3 1 bandit captain with 3d6 thugs or roll on Spelljammer Pirates lvl 5-10
4-5 1 mind flayer with 1d4 intellect devourers or roll on Mind Flayers lvl 5-10
6-7 2d4 wererats or 1d4 earth elementals
8-9 3d6 giant space hamsters (BAM) or 1 eye monger (BAM)
10-11 1 plasmoid boss (BAM) with 1d6 plasmoid warriors (BAM) or roll on Cosmic Oozes lvl 5-10
12-13 2d6 dohwar (BAM) with 1d3 giff shock troopers (BAM)
14-15 1d4 feyrs (BAM) or roll on Aberrations lvl 5-10
16-17 1 death slaad or 1 galeb duhr and 1d4 basilisks
18-19 1d4 xorns
20 1 megapede (BAM)

More tables at Spelljammer Encounter Tables on DM's Guild

Spelljammer Encounter Tables on DM's Guild Spelljammer and Beyond Bundle on DM's Guild

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