Chaos Solo Engine - Fantasy Faction Tables
Chaos Solo Engine Solo RPGs System Neutral Tables

Chaos Solo Engine - Fantasy Faction Tables

Duncan Thomson

A few tables for Factions in Fantasy from the upcoming Chaos Solo Engine - Fantasy Complete. Tables for Action & Theme and Descriptor & Focus.

[Image by Jack Holliday]

Factions Fantasy in Chaos Solo Engine

Factions in Fantasy range from a cabal of sorcerers to a noble house, mercenary company or empire-spanning cult. They can be foes, allies, employers and rivals of the characters. Limited to a dungeon, living on ships, travelling between planes or the lifeblood of a city, factions can be found in every setting and genre.

Chaos Solo Engine aims to act as a companion to the player(s) when playing solo. Answering questions, helping with ideas, structuring scenes, and guiding ongoing play.

The upcoming Chaos Solo Engine -Complete has an array of tables for various fantasy themes, including settings of City, Dungeon, Hinterlands, Otherworld, Sea and Wilderness.

There is also a pay-what-you-want pdf of core tables in on Drive Thru RPG as Chaos Solo Engine - Fantasy Basic.

Chaos Solo Engine - Fantasy Basic on DriveThru RPG Fantasy Tables Bundle on Drive Thru RPG

chaos solo engine - fantasy basic | city | dungeon | hinterlands | otherworldly | sea | wilds | npcs | quests | taverns | factions | blessings

Faction Overview

d20  Descriptor Group
1 Corrupt or Religious Guild or Lodge
2 Respected or Arcane Family or Army
3 Rich or Planar Cult or Party
4 Sinister or Secretive Association or Confederation
5 Focused or Adventuring League or Group
6 Political or Druidic Gang or Spellcasters
7 Exclusive or Warring Alliance or Sisterhood
8 Vengeful or Undead Company or Cabal
9 Knightly or Death Rogues or Legion
10 Hated or Demonic Temple or Collective
11 Treacherous or Elite College or Outcasts
12 Plucky or Learning Order or --> Adventuring Types
13 Murderous or Healing Merchants or Club
14 Undead or Artistic Fellowship or Crew
15 Mercenary or Devious Warriors or Clan
16 Martial or Royal Band or Brotherhood
17 Popular or Independent Tribe or Priesthood
18 Ghostly or Gambling Assassins or Business
19 Proud or Criminal Settlement or Court
20 Conflicted or United Council or Sect

Faction Complication and Agent

d20  Descriptor Focus
1 Too many people or Theft Sage or Specialist
2 Weather or Bad Location Innkeeeper or Commander
3 Warring or Leaderless Sorcerer or Saboteur
4 Disaster or Annihilation Gambler or --> Scoundrel
5 Bankrupt or Discontent Wizard or --> Artisan
6 Violence or Indifference Spy or Artist
7 Saboteour or Poor Healer or Fixer
8 Complacency or Static Fence or Poisoner
9 Dying or Rival Duelist or Investigator
10 Murder or Fire Thief or --> Notable NPCs
11 Taxes or Homeless Duelist or Bard
12 Vermin or Public Relations Assassin or Porter
13 Split or Infighting Spymaster or Barworker
14 Indebteded or Disaster Infiltrator or --> Adventurers
15 Embezzlement or Betrayal Scout or Leader
16 Corruption or Spies Priest or Interrogator
17 Love or Adventurers Guide or Guard
18 Factionalism or Miscommunication Scholar or Officer
19 Arrogance or Unprepared Local Spy (Coommon job) or Smith
20 Leadership or Intrigue Artisan or Alchemist

Faction Purpose and Resources

d20  Purpose Resources
1 Regulate an activity or Serve / Support a Great Power Monstrous Allies or Army
2 Spread Religion or Establish a Trade Route Prestige or Location
3 Money and Power or Destroy a Powerful Creature Thugs or Reputation
4 Restore Former Glories or Find a New Home Potions or Faith
5 Seek Arcane Power or Fight Evil Deivine Power or Plan
6 --> Quest or watch a portal Runes or Spells
7 Rule a City or Revolution Money or Family Ties
8 Recover an Artifact or Buy Weapons Numbers or Artisans
9 Fulfil A Prophecy or Political Power Spies or Useful Idiots
10 Destroy an Evil or Defeat a Foe History or Prophecy
11 Gain Mega Power or Fund change Processes or Income
12 Become New Elites or Bring down another faction Allure or Faith
13 Gain MAgical Power or Restrict Magic Informants or Mines
14 Become Hidden or Restore Magic An Artifact or Assets
15 Immortality or Take control of a place Ideology or Secrecy
16 Improve Area or --> Action and Theme Political power or Knowledge
17 Record History or promote a profession Sorceryor Art
18 Slay a God or Govern Area Library or Gardens
19 Free a city or Get Rich Weapons or Scrying
20 Destroy Another Faction or Defend What They Have Mercenaries or Magic Locations

Solo Tables

There is a pdf of these tables and the full solo emulator on Drive Thru RPG as Chaos Solo Engine - Fantasy Basic.

Chaos Solo Engine - Fantasy Basic on DriveThru RPG Fantasy Tables Bundle on Drive Thru RPG

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