A few tables for Factions in Fantasy from the upcoming Chaos Solo Engine - Fantasy Complete. Tables for Action & Theme and Descriptor & Focus.
[Image by Jack Holliday]
Factions Fantasy in Chaos Solo Engine
Factions in Fantasy range from a cabal of sorcerers to a noble house, mercenary company or empire-spanning cult. They can be foes, allies, employers and rivals of the characters. Limited to a dungeon, living on ships, travelling between planes or the lifeblood of a city, factions can be found in every setting and genre.
Chaos Solo Engine aims to act as a companion to the player(s) when playing solo. Answering questions, helping with ideas, structuring scenes, and guiding ongoing play.
The upcoming Chaos Solo Engine -Complete has an array of tables for various fantasy themes, including settings of City, Dungeon, Hinterlands, Otherworld, Sea and Wilderness.
There is also a pay-what-you-want pdf of core tables in on Drive Thru RPG as Chaos Solo Engine - Fantasy Basic.
chaos solo engine - fantasy basic | city | dungeon | hinterlands | otherworldly | sea | wilds | npcs | quests | taverns | factions | blessings
Faction Overview
| d20 | Descriptor | Group |
|---|---|---|
| 1 | Corrupt or Religious | Guild or Lodge |
| 2 | Respected or Arcane | Family or Army |
| 3 | Rich or Planar | Cult or Party |
| 4 | Sinister or Secretive | Association or Confederation |
| 5 | Focused or Adventuring | League or Group |
| 6 | Political or Druidic | Gang or Spellcasters |
| 7 | Exclusive or Warring | Alliance or Sisterhood |
| 8 | Vengeful or Undead | Company or Cabal |
| 9 | Knightly or Death | Rogues or Legion |
| 10 | Hated or Demonic | Temple or Collective |
| 11 | Treacherous or Elite | College or Outcasts |
| 12 | Plucky or Learning | Order or --> Adventuring Types |
| 13 | Murderous or Healing | Merchants or Club |
| 14 | Undead or Artistic | Fellowship or Crew |
| 15 | Mercenary or Devious | Warriors or Clan |
| 16 | Martial or Royal | Band or Brotherhood |
| 17 | Popular or Independent | Tribe or Priesthood |
| 18 | Ghostly or Gambling | Assassins or Business |
| 19 | Proud or Criminal | Settlement or Court |
| 20 | Conflicted or United | Council or Sect |
Faction Complication and Agent
| d20 | Descriptor | Focus | |
|---|---|---|---|
| 1 | Too many people or Theft | Sage or Specialist | |
| 2 | Weather or Bad Location | Innkeeeper or Commander | |
| 3 | Warring or Leaderless | Sorcerer or Saboteur | |
| 4 | Disaster or Annihilation | Gambler or --> Scoundrel | |
| 5 | Bankrupt or Discontent | Wizard or --> Artisan | |
| 6 | Violence or Indifference | Spy or Artist | |
| 7 | Saboteour or Poor | Healer or Fixer | |
| 8 | Complacency or Static | Fence or Poisoner | |
| 9 | Dying or Rival | Duelist or Investigator | |
| 10 | Murder or Fire | Thief or --> Notable NPCs | |
| 11 | Taxes or Homeless | Duelist or Bard | |
| 12 | Vermin or Public Relations | Assassin or Porter | |
| 13 | Split or Infighting | Spymaster or Barworker | |
| 14 | Indebteded or Disaster | Infiltrator or --> Adventurers | |
| 15 | Embezzlement or Betrayal | Scout or Leader | |
| 16 | Corruption or Spies | Priest or Interrogator | |
| 17 | Love or Adventurers | Guide or Guard | |
| 18 | Factionalism or Miscommunication | Scholar or Officer | |
| 19 | Arrogance or Unprepared | Local Spy (Coommon job) or Smith | |
| 20 | Leadership or Intrigue | Artisan or Alchemist |
Faction Purpose and Resources
| d20 | Purpose | Resources |
|---|---|---|
| 1 | Regulate an activity or Serve / Support a Great Power | Monstrous Allies or Army |
| 2 | Spread Religion or Establish a Trade Route | Prestige or Location |
| 3 | Money and Power or Destroy a Powerful Creature | Thugs or Reputation |
| 4 | Restore Former Glories or Find a New Home | Potions or Faith |
| 5 | Seek Arcane Power or Fight Evil | Deivine Power or Plan |
| 6 | --> Quest or watch a portal | Runes or Spells |
| 7 | Rule a City or Revolution | Money or Family Ties |
| 8 | Recover an Artifact or Buy Weapons | Numbers or Artisans |
| 9 | Fulfil A Prophecy or Political Power | Spies or Useful Idiots |
| 10 | Destroy an Evil or Defeat a Foe | History or Prophecy |
| 11 | Gain Mega Power or Fund change | Processes or Income |
| 12 | Become New Elites or Bring down another faction | Allure or Faith |
| 13 | Gain MAgical Power or Restrict Magic | Informants or Mines |
| 14 | Become Hidden or Restore Magic | An Artifact or Assets |
| 15 | Immortality or Take control of a place | Ideology or Secrecy |
| 16 | Improve Area or --> Action and Theme | Political power or Knowledge |
| 17 | Record History or promote a profession | Sorceryor Art |
| 18 | Slay a God or Govern Area | Library or Gardens |
| 19 | Free a city or Get Rich | Weapons or Scrying |
| 20 | Destroy Another Faction or Defend What They Have | Mercenaries or Magic Locations |
Solo Tables
There is a pdf of these tables and the full solo emulator on Drive Thru RPG as Chaos Solo Engine - Fantasy Basic.
If you liked these there are Generators at Chaos Gen and a monthly random tools Newsletter. Or find us on the Rand Roll Discord or an instagram of Random Tables.

