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Generator Building 5 - Potion Effects and Input Dropdowns
Now it's time to look at more potion effects and adding an input dropdown to start filtering our results.
This is part 5 of a series of articles…
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Generator Building Part 3 - Patterns in Smell and Taste
Today we're breaking out Taste & Smells and adding new patterns to the Potion Generator.
This is part 3 of a series of articles on Creating a Random…
Generators Challenge
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Jan 2021 Generators Challenge - Alchemy, Drugs and Weird Science
The theme of the Jan 2021 Generators Challenge is Alchemy, Drugs and Weird Science, as voted for in the Challenge Poll.
The Challenge
Create an RPG generator or random table(…
Generators Challenge
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Generators of the Factions September Challenge
Showing off the generators of the September Faction Generators Challenge
Generators Challenge Sept
The September Generators Challenge was Factions, Guilds and Organisations
The challenge was to build a random generator…
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Generator Building Part 2 - Banana, Gassy and Volatile Potions
Before expanding the potions generator we're adding more ways to describe them in our first subtable.
This is part 2 of a series of articles on Creating a…
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Building a Random Generator 1 - A Simple Potion for Creation
This foul-smelling liquid gives the drinker the ability to talk to
animals for 1d6 minutes
Starting off a series on building up a random generator for RPGs. Using Chartopia, Perchance…